Book your next field trip or classroom visit
1. Contact the museum directly or fill out the form below to request your dates.
2. Click Here to Download Busing Scholarship
3. Museum staff will work with you to develop itinerary unless stock itinerary is desired.
The Museum & Standards: A Living Document on How the Museum Meets Standards
A field trip at The Sawmill Museum typically includes an introductory video, a tour of the saw room and the museum, exploration of our lumberjack cabins, an activity or craft, and other activities as desired. Most importantly, each field trip can be customized to meet your schedule and your curriculum needs! A sample schedule might look something like this:
1. Watching an introduction movie: 7 minutes
2. Tour of saw room: 10 minutes
3. Tour of Struve finishing equipment: 5 minutes
4. Tour of museum exhibits: 10-15 minutes
5. Exploration of cabins: 20-30 minutes
6. Activity/Craft: 20-30 minutes
7. Extension Activities: As needed, but usually 15-25 minutes
Rewards: Train Ride, Historic Games, etc…
Constructive: Roleplay, Additional Exhibits, Q/A using artifacts/primary sources; Story Time: As Needed but usually 15-25 minutes
Should be reiterated that point can be customized. Also, the museum can visit/provide materials for building of prior knowledge and/or extension activities.
1. Co-tours with the Fulton Windmill & Cultural Center: Students go to both the Windmill and The Sawmill. This year the Windmill's theme is Water, Water Everywehere. This tour works best when you split your visiting group into Group A and Group B. Group A visits The Sawmill, then the Windmill. Group B visit the Windmill, then The Sawmill.
2. Historical Activities: From mapping out Clinton to exhibiting the difference between electric and handtools, the museum can always create a special activity based off history. Download a primary source workbook by clicking here.
3. Lumber Lit & Songs: Students will get to hear the story of the Happy Little Handsaw and the Truax. We then can sing authentic lumberjack, river pilot, and sawmill songs. Students can create their own tall tale or song as well!
4. Become a Tree Detective: Learn how to identify a tree by its leaves, bark, and/or shape. Go out to our "forest" and play our identifying tree scavenger hunt.
5. Become a Woodworker: For some classes but especially smaller groups, build a birdhouse out of lumber cut on our vintage sawmill or a like woodcraft. At the very least, we allow students a chance to try out tools.
6. Game Corner: Play one of our many lumber themed games and learn about what a tree needs to live or the jobs of the lumberjacks. One of the activities will be making old fashioned games/toys as well.
7. Ride our Midwest Lumber Train: For $2 per rider, students will learn about trains and take a tour of the grounds.
8. Nature Activities: Make a terrarium to track how a plant grows. The museum has nature based card games and board games as well.
9. Paper Making 101: Paper comes from trees, and with this activity, we make our own paper.
10. Remember we can create activities together: Either give us a topic and we will create an activity around it or we can co-create an activity!
Reminder that we can come to the classroom as well.